Creating a basic Patrol AI
In this tutorial I'm going to show you how to create a basic Patrol AI. This post may seem long, however when you complete all the steps and you have a working AI you will know exactly what you did and…
In this tutorial I'm going to show you how to create a basic Patrol AI. This post may seem long, however when you complete all the steps and you have a working AI you will know exactly what you did and…
In this tutorial, you're going to see how you can consume Data Tables using C++. To create a Data Table you need a struct, so for the first part of this tutorial I'm going to create a struct in C++ code. Creating…
Unreal Engine 4 provides an easy way to generate Hit Events. We have two different types of Hit Events: OnHit event, which fires when the actor hits something Receive Hit event, which fires when the actor gets hit by something…
In Unreal Engine 4 provides an easy way to generated overlap events. Overlap events consist of BeginOverlap and EndOverlap. In this tutorial I'm going to create a custom trigger that uses both functions. Creating a Custom Trigger Box In order…